SMC#07 – The Factory

This competition focused on the idea of a factory. I went for a sort of automated iPad factory, not terribly happy with this one, especially the robot. Definitely a case of plan before you model.

SMC#14 – On The Farm

I haven't had much time for the speed modelling contests, but this week I found a few hours to enter the 'on the farm' competition. The coup is pretty straightforward, but I quite enjoyed trying to model a chicken in such a short space of time: only 90 minutes was allowed for this entry.

SMC#05 – Movie Logos

This 3D Total speed modelling entry is focused on creating Movie logos or posters. I entered twice for this one. Portal 2 had just been released so a Saul Bass homage seemed appropriate, and I couldn't miss an opportunity to model Bugs! The Bugs Bunny entry won second place.

SMC #04 – View from a window.

Another entry for 3D Total's speed modelling contest. This time the challenge was to model a view from a window in 120 minutes. Happily, this entry one first prize.

It’s Play Time – SMC #03

In this modelling challenge, run by 3D Total, the task was to create a toy in 90 minutes. I entered this one twice. Entry 1 - Snoopy Entry 2 - Big Trak

Fill Her Up – SMC #2

In this speed modelling contest, run by 3Dtotal, the challenge was to model a garage or petrol station in 120 minutes.

Zeppelin Digital Paint – Day 1

This is one of my first attempts at a digital paint. It is far from finished but is helping me to sort out the details that I will need for the Eat3D Competition

Concept thumbnail 1

This quick sketch shows the idea of the airship made inhabitable. There is a basic entrance on the ground floor, a second floor accessed from the tower on the rear and a lookout on the upper levels.


This is the inspiration for my eat3d Entry. This photograph is of the stress testing of Zeppelins during a nuclear blast. I am particularly drawn the shape the crashed ship forms. Almost folly like and a relic of a nuclear past, the silhouette  looks tower like and eminently inhabitable.